Forceware 81.98 x64

Videocards - NVIDIA GeForce (XP 64-bit) 101 Updated by Hilbert Hagedoorn

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Guru3D.com ImageNVIDIA just issued new NVIDIA Forceware drivers with build 81.89. The drivers have been WHQL certified (Microsoft tested and validated). These Forceware drivers can be used on any GeForce graphics card starting at GeForce 3.

This version is intended for Windows XP x64 !

ForceWare Release 80
Version: 81.98
Release Date: December 21, 2005
WHQL Certified

Release Highlights:

  • WHQL Certified
  • Application compatibility fixes. For a full list of fixed and known issues please view the Release Notes.
  • Mixed vendor support for NVIDIA SLI.
  • TV-Out/HD-out support for NVIDIA SLI.
  • Added support for VSync on Direct3D games when running NVIDIA SLI.
  • Performance enhancements for dual-core CPUs.
  • PureVideo high definition MPEG-2 de-interlacing support.
  • Usability enhancements when connecting to an HDTV.

We have a forum discussion thread open on these drivers right here.

Issues Resolved in Version 81.98

The following are changes made and issues resolved since driver version 81.95:

Single GPU Issues Resolved

  • Low Viewperf 8.01 scores occur with Dual Core and dual processor
    systems.
  • Dual Core Processors: Corel Paint Shop Pro X does not work.
  • Rendering problems occur in Need for Speed: Most Wanted.
  • GeForce 7 Series: Ground textures in Flight Simulator 2004 do not
    render correctly when using Ultra High settings.
  • GeForce 7800 GTX 512: The system cannot resume from Standby.
  • GeForce 7800 GTX/GT: Running F.E.A.R. hangs the system on the
    Apple 30ʺ Cinema display when Monitor Scaling is used.
  • GeForce 7800 GTX/GT, GeForce 6800/6600: Ground and water
    textures are corrupted when zooming out in Civilization 4.
  • GeForce 7800 GTX/GT, GeForce 6800: Shadows fail to render in
    Splinter Cell 1.
  • Dual GeForce 7800 GTX/GT: Everquest 2 launches to a black screen
    when antialiasing is set to 2xQ at 1920 x 1200 resolution.
  • GeForce 7800 GTX 512: Chronicles of Riddick does not run at
    resolutions higher than 800x600.
    GeForce 7800, GeForce 6800: Corruption is seen in Flight Simulator
    2004.
  • GeForce 7800 GTX, GeForce 6800, Quadro FX 4500: The system slows
    down with the Liquid Edition SD time line.
  • GeForce 6800: Wrong colors appear when playing QuickTime trailers
    using the non-native video resolution.
  • GeForce 6800 Ultra / GeForce FX 5950 Ultra: Battlefield 2 has
    corruption or crashes when a player switches from zoomed
    commander view to zoomed sniper view.
  • GeForce 6800: Shimmering or cropping of the full-screen video mirror
    occurs when covering the video window with another window.
  • GeForce 6150/6100, Windows XP Media Center Edition: The driver
    does not recognize display connection changes that occur during a
    system shutdown.
  • GeForce 6100/6150, Windows Media Center Edition 2005 Update
    Rollup 2: HD modes are listed as available when a TV is connected
    using S-Video.
  • GeForce 6150/6100, Windows XP Media Center Edition 2005: The
    display remains inactive when resuming from Suspend mode.
  • GeForce FX 5200: Textures disappear in CrimeLife v105.
  • GeForce4 Ti 4200, Windows 98: Java applications crash when calling
    OpenGL.

SLI-Related Issues Resolved

  • GeForce 7800 GTX 512, SLI: In Battlefield 2 and other applications,
    screen corruption occurs with SLI AA enabled.
  • GeForce 7800 GTX, SLI: Everquest 2 launches to a black screen when
    antialiasing s set to 2xQ.
  • GeForce 6800, SLI: There is pausing in Colin McRae Rally 5 when SLI
    is enabled.
  • GeForce 6800, SLI: Corruption occurs on the golf course in Tiger
    Woods 2006 with 2x antialiasing enabled.
  • GeForce 6800, SLI: The desktop doesnʹt refresh after exiting Black and
    White 2.
  • GeForce 6800, SLI: Nothing appears below the SLI load balancing line
    in 3DMark06 when SLI AA is enabled.
  • GeForce 6600 VE, SLI: Lack of video bridge error message appears
    when enabling SLI without the SLI connector.
  • GeForce 6600, Windows XP, SLI: The system occasionally hangs
    when playing Everquest 2.
  • GeForce 6600, Windows XP, SLI: When the quality level is set to
    Extreme Quality, EverQuest 2 does not render correctly with 4x
    antialiasing enabled at 1600x1200.

Copyright 2005 - Guru3D.com


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