Interview

[Hilbert Hagedoorn] - The videocard market is a _very_ dynamic one, you have moved your production process from building the videocards yourself to a sub-contractor, can you explain why you have done this ? Also can you tell us who this sub-contractor is ?

[Eoin Leyden] - This decision was prompted by a number of factors. Firstly as you say the market is very dynamic and you need to be able to move very quickly to meet demand and yet at the same time keep your inventory holding low in case the memory market bombs.  I’ll go into in a bit more detail so you can see the issues …

To keep our retail channel in supply we typically have about four weeks inventory in the channel at any point in time. To support them we carry buffer stock in our operations centre in Ireland which would be another couple of weeks worth and then we have our leadtime for materials being purchased to build boards in Singapore. So at any point in time we probably have about ten weeks of inventory scattered across the various locations. So you can quickly see how a couple of dollars swing in memory pricing multiplied across that quantity of product quickly adds up.

Our new model involves the use of an NVIDIA approved sub-contractor to manufacture our boards for us. Basically we provide the specification to them and they build the product to order. This makes us much more flexible because we do not have to source long lead components ourselves and our sub-con assumes some of that risk. In addition the partner we are currently using has a hubbing facility right here in Europe so again our flexibility is greatly increased.

Since Creative prides itself on the quality of our product we have very stringent quality control in place to ensure the best possible end user experience. To start with we have the sub-con who are ISO accredited as we are ourselves.  Then NVIDIA are intimately involved in verifying the hardware designs. We also have our European Product Development team here in Europe who not only do hardware compatibility testing but also test on every permutation of localised OS here in Europe. Finally we have both incoming goods inspection and random samples from finished goods that are also fully tested. As you can see we take quality seriously and it is one of our biggest strengths.

[Hilbert Hagedoorn] - You will not launch videocards based upon the very attractive Kyro-II chipset, why was this decision made ?

[Eoin Leyden] - I had a feeling you’d ask me this. While we were defining our roadmap we went out and talked with all of our retail partners about what they wanted to see from us. The overwhelming response was a solid roadmap with a range of products from entry-level to high-end. Whilst the Kyro II offers an interesting mid-range offering STMicroelctronics do not provide the sort of top to bottom range that our retail partners are interested in stocking.

The other concern I would have with Kyro II is that it falls into a sort of mid-range limbo with regard to pricing. There are three very well defined areas in the graphics market.

Firstly there is the value segment of the market which is sub $100. At these prices performance takes a bit of a back seat and the key factor is the customers budget. In our experience people shop with a budget in mind and they are unlikely to stretch the additional 50% to get to the $149 asking price for Kyro II.

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