Sparkle GeForce 8800GT Cool-Pipe3 512MB review
Posted by Hilbert Hagedoorn on: 01/17/2008 02:00 PM [ 0 comment(s) ]
Gaming: S.T.A.L.K.E.R. - Shadow of Chernobyl
Shortly after another disaster in Chernobyl, the authorities surround the area with the Russian equivalent of the U.S. National Guard, and they begin to hear weird screams and rumblings coming from within. After a while though, most of them are returned to earlier posts. Curiosity gets the better of some people, so they sneak into the 30-kilometer area to do some good old-fashioned investigating. These people are called Stalkers, and they report back to the authorities with their findings.
The 3D engine shines in a few key areas, all crucial in shaping the game's atmosphere. It's got a huge draw distance, which leads to the palpable feeling that this is a big world. Lighting and shadowing are its other big strengths. For this benchmark we have the in-game settings at maximum (AA/AF enabled), Dynamic lighting was enabled.
Image Quality setting:
- In-game Software Anti Aliasing enabled
- 16x anisotropic filtering
- Dynamic lighting enabled
We went for the games maximum quality settings, recently we also enabled dynamic lighting (as requested recently in our forums). S.T.A.L.K.E.R. does not support hardware anti-aliasing, yet uses a software applied method which is enabled.
You are good to go with these pretty insane image quality settings up-to 1920x1200, nice.

Gaming: War Front - Turning Point
For those who just cannot get enough of the Second World War, War Front: Turning Point offers enough spin on the traditional model to offer a very satisfying experience. Graphically, the game is great, and is configured to run on a myriad of systems with different specs. Higher-end PCs will be treated to a nice amount of eye candy, including detailed vehicles, great environments and excellent special and explosion effects.
Image Quality setting:
- 4x Anti Aliasing
- 16x anisotropic filtering
A game that has not been tweaked to death at driver level as it is very uncommon to benchmark; which is really why we include it. We enabled all possible in-game eye-candy and with 4xAA and 16xAF at 2560x1600; we can still play at ~50 FPS. The performance here is really good.

We review and benchmark the Sparkle GeForce GTX 650 Ti Dragon series and perform an in-depth test with the latest games available.
Sparkle GeForce 9600 GT Passive review
I had a peek around for an exotic model GeForce 9600 GT. I ended up with Sparkle .. get this .. 99 EUR for their passively cooled product with 512MB GDDR3 memory. I'm sorry but that's just a heck of a lot more value than the 9500 GT will offer gaming performance wise. And next to that, as this review will show .. the product has a few surprises ready under it's sleeves.
Sparkle GeForce 8800GT Cool-Pipe3 512MB review
Sparkle recently released a GeForce 8800 GT that actually is passively cooled. Because the reference cooled 8800 GT already runs insanely hot to 90 degrees C, doing the cooling part passive .. would definitely make things even worse. Combine that with the rumored GPU core temperatures of 110 Degrees C I pretty much stereotyped the product even before we had tested it.
Sparkle Calibre P880LV GeForce 8800 320MB
Much like other companies out there with a special edition card, the Calibre series is slightly more expensive yet you'll receive some pretty nifty extra candy. In the case of the GeForce 8800 GTS 320 MB they are offering your an overclocked model armed with nothing less than a peltier cooler.
