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Guru3D.com » Review » Radeon HD 5670 review (Crossfire tested) » Page 2

Radeon HD 5670 review (Crossfire tested)

Posted by Hilbert Hagedoorn on: 01/13/2010 02:00 PM [ 0 comment(s) ]

Radeon HD 5670 - what's under the hood
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Radeon HD 5670 - checking under the hood

So we've seen and explained the entire series Radeon 5000 series to date over the past couple of months. AMD's ATI is on a roll with cards at 1600 shader processors, 800 shader processors, and now thus the 5600 series with still have no less than 400 shader processors. ATI is keeping that oh so important count rather high for a budget product in order to stay on top of the game, they clearly want to dominate in all segments. And that's good as it is pushing the overall performance of graphics cards forward in a very fast pace. But let's have a look at the overall specs and also let's place them in a table to see and understand a little better what is going on. First a photo though, heck you need to see what we write about right ?

Radeon HD 5670 Crossfire

The GPU codename is Redwood aka ASIC name RV810, is again based on the 40nm manufacturing node and is intended for the mass market. You'll see several SKUs coming from this 40 nm chip namely Redwood XT and PRO, which will replace the Radeon HD 4770 and 4670. A second similar chip yet lower specced will be called Redwood PRO and will replace the Radeon HD 4650.

Let's have a look at some of the Redwood XT which we are testing today, the Radeon HD 5670 specs at a glance:

Process

40nm

Transistors

627M

Engine Clock

775 MHz

Stream Processors

400

Compute Performance

620 GFLOPS

Texture Units

20

Texture Fillrate

15.5 GTexels/s

ROPs

8

Pixel Fillrate

6.2 Gpixel/s

Z/Stencil

24.8 GSamples/s

Memory Type

GDDR5

Memory Clock

1000 MHz

Memory Data Rate

4 Gbps

Memory Bandwidth

64 GB/s

Typical Board Power

61W

Idle Board Power

14W

As you can see we stumble into 400 shader processors tied to 8 ROP units and 20 texture units.  Now, considering this is going to be a sub 100 USD card, we do feel we'll be getting value for money as we get to have 620 GFlops of compute performance. The GPU is tied to128-bit GDDR5 memory allowing a nice 64GB/s bandwidth as it is clocked at 4000 MHz (1000 MHz QDR).

  Radeon HD 5670 Radeon HD 5750 Radeon HD 5770 Radeon HD 5870
Process 40nm 40nm 40nm 40nm
Transistors 627M 1.04B 1.04B 2.15B
Core Clock 775 MHz 725 MHz 850 MHz 850 MHz
Shader Processors 400 720 800 1600
Compute Performance 620 GFLOPs 1.008 TFLOPs 1.36 TFLOPs 2.72 TFLOPs
Texture Units 20 36 40 80
Texture Fillrate 15.5 GTexels/s 25.2 GTexels/s 34 GTexels/s 68.0 GTexels/s
ROPs 8 16 16 32
Pixel Fillrate 3.2 GPixels/s 11.2 GPixels/s 13.6 GPixels/s 27.2 GPixels/s
Z/Stencil 24.8 GSamples/s 44.8 GSamples/s 54.4 GSamples/s 108.8 GSamples/s
Memory Type GDDR5 GDDR5 GDDR5 GDDR5
Memory Clock 1000 MHz 1150 MHz 1200 1200 MHz
Memory Data Rate 4.0 Gbps 4.6 Gbps 4.8 Gbps 4.8 Gbps
Memory Bandwidth 64 GB/s 73.6 GB/s 76.8 GB/s 153.6GB/s
Maximum Board Power (TDP) 61W 86W 108W 188W
Idle Board Power 14W 16W 18 27W

Power consumption wise these puppies are going to shine, not even a 6-pin power cable connector was needed as the peak wattages are well below the 75 Watt PCIe slot limitation. The maximum wattage (TDP) is just 61 watts and when the card is idling it will use up only 14W of power thanks to many clever power saving scheme's.

In IDLE the GPU will clock down and lower its voltages on both GPU and memory. Have a look:

GPU Radeon HD 4870 Radeon HD 5750 Radeon HD 5770 Radeon HD 5670
Max. Board Power (TDP) 160W 86W 108W 61
Idle Board Power 90W 16W 18W 14

The 5670 achieves a low 14W IDLE power consumption by clocking down in several power stages. Thus a low engine (core) clock frequency with lowered voltages and lower GDDR5 memory power. Clocked down the GPU runs 157 MHz and the memory 300 MHz coming from 775 MHz and 1000 MHz (QDR) respectively.

Radeon HD 5670 Crossfire





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Guru3D.com » Articles » Radeon HD 5670 review (Crossfire tested) » Page 2

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