GeForce GTX 465 SLI review
Posted by Hilbert Hagedoorn on: 05/30/2010 01:00 PM [ 0 comment(s) ]
3DMark Vantage (DirectX 10)
3DMark Vantage focuses on the two areas most critical to gaming performance: the CPU and the GPU. With the emergence of multi-package and multi-core configurations on both the CPU and GPU side, the performance scale of these areas has widened, and the visual and game-play effects made possible by these configurations are accordingly wide-ranging. This makes covering the entire spectrum of 3D gaming a difficult task. 3DMark Vantage solves this problem in three ways:
1. Isolate GPU and CPU performance benchmarking into separate tests,
2. Cover several visual and game-play effects and techniques in four different tests, and
3. Introduce visual quality presets to scale the graphics test load up through the highest-end hardware.
To this end, 3DMark Vantage has two GPU tests, each with a different emphasis on various visual techniques, and two CPU tests, which cover the two most common CPU-side tasks: Physics Simulation and AI. It also has four visual quality presets (Entry, Performance, High, and Extreme) available in the Advanced and Professional versions, which increase the graphics load successively for even more visual quality. Each preset will produce a separate, official 3DMark Score, tagged with the preset in question.
The graphics load increases significantly from the lowest to the highest preset. The Performance preset is targeted for mid-range hardware with 256 MB of graphics memory. The Entry preset is targeted for integrated and low-end hardware with 128 MB of graphics memory. The higher presets require 512 MB of graphics memory, and are targeted for high-end and multi-GPU systems.
Download: 3DMark Vantage
With 3DMark Vantage we look at the two main results it returns in the 'P' performance test. Decent numbers really. A lot can be said about the 3DMark series, yet the GPU score really is good and reproduces a very reliable number that scales pretty darn well and trustworthy.
With a single card, expect a GPU score of roughly 11.500 points, and depending on your system specifications, roughly 13.200 points for the overall P score if you are on a fast Core i7 platform. But ... can this card overclock ?
In this article we review the ASUS GeForce GTX 670 DirectCU Mini edition, a compact performance graphics card designed primarily for small form factor PCs with mini ITX motherboards. The dual-slot card measures just 17cm and features the NVIDIA GTX 670 GPU. ASUS has re-engineered the DirectCU cooler to fit small form factor cases. While shorter, it introduces a copper vapor chamber placed directly on top of the GPU for faster heat spreading and dispersal with 20% lower temperatures than reference GTX 670.
MSI GeForce GTX 650 Ti BOOST OC review
In this article we review the MSI GeForce GTX 650 Ti BOOST OC edition review with that OC for a factory tweak. The product is customized with a new PCB, cooling and a few tweaks, it has 2GB of memory with both that memory and the core base-clock slightly overclocked. Overall an interesting product at an interesting price in the lower segment of the mainstream market.
EVGA GeForce GTX 650 Ti Boost SC edition review
In this article we review the EVGA GeForce GTX 650 Ti Boost SC edition review with that SC for superclocked. The product is fairly reference looking but does come with EVGA's own styled cooler, it has 2GB of memory with both that memory and the core baseclock slightly overclocked quite significant.
Palit GeForce GTX 650 Ti Boost OC edition review
For this review we test and benchmark the Palit GeForce GTX 650 Ti Boost OC edition. The product comes customized with their own PCB design, a dual-fan cooler, 2GB of memory with both that memory and the core baseclock slightly overclocked.