GeForce GTX 460 SLI review
Posted by Hilbert Hagedoorn on: 07/12/2010 01:00 PM [ 0 comment(s) ]
Test Environment & equipment
Here is where we begin the benchmark portion of this article, but first let me show you our test system plus the software we used.
eVGA X58 Classified
Core i7 965 @ 3750 MHz (25x150 @ 1.35v)
GeForce GTX 460 768MB (x2)
Radeon HD 5830 1024MB (x2)
Corsair Dominator 6144 MB (3x 2048 MB) DDR3 @ 1600 MHz CAS7 1T
Power Supply Unit
Dell 3007WFP - up to 2560x1600
OS related software
Windows 7 RTM 64-bit
DirectX 9/10 End User Runtime
NVIDIA GeForce 285.80 Beta
ATI Cataalyst 10.6 WHQL + ATI CrossFireX Application Profiles patch
Software benchmark suite
- Battlefield: Bad Company 2
- Metro 2033
- Call of Duty Modern Warfare 2
- Colin McRae DiRT2
- Far Cry 2
- Crysis WARHEAD
- Anno 1404
- 3DMark Vantage
A word about 'FPS'
What are we looking for in gaming performance wise? First off, obviously Guru3D tends to think that all games should be played at the best image quality (IQ) possible. There's a dilemma though, IQ often interferes with the performance of a graphics card. We measure this in FPS, the number of frames a graphics card can render per second, the higher it is, the more fluently your game will display itself.
A game's frames per second (FPS) is a measured average of a series of tests. That test is often a time demo, a recorded part of the game which is a 1:1 representation of the actual game and its gameplay experience. After forcing the same image quality settings; this time-demo is then used for all graphics cards so that the actual measuring is as objective as can be.
Frames per second
very limited gameplay
average yet very playable
best possible gameplay
- So if a graphics card barely manages less than 30 FPS, then the game is not very playable, we want to avoid that at all cost.
- With 30 FPS up-to roughly 40 FPS you'll be very able to play the game with perhaps a tiny stutter at certain graphically intensive parts. Overall a very enjoyable experience. Match the best possible resolution to this result and you'll have the best possible rendering quality versus resolution, hey you want both of them to be as high as possible.
- When a graphics card is doing 60 FPS on average or higher then you can rest assured that the game will likely play extremely smoothly at every point in the game, turn on every possible in-game IQ setting.
- Over 100 FPS? You have either a MONSTER graphics card or a very old game.
We review the GeForce GTX 780 SLI and also do a SurroundView session with three monitors. The boards used are reference from NVIDIA. Over the next few pages we'll tell you a bit about multi-GPU gaming, the challenges, the requirements and of course a nice tasty benchmark session with the latest games. We'll have a peek at temperatures and power consumption of the GeForce GTX Titan cards in 2-way SLI mode to monitor it's generated performance.
GeForce GTX 780 review
We test and review the GeForce GTX 780. The GeForce GTX 780 is NVIDIAs all new high-end graphics card based in their Flagship product, the GTX Titan. This means it is based on the GK110 GPU and has an whopping 7.1 Billion transistors. That makes it a nice chunk faster opposed to the GeForce GTX 680 GPU. We test the product with the hottest games like Metro: Last light, Battlefield 3, Sleeping Dogs, Far Cry 3, Medal of Honor Warfighter, Hitman Absolution and many more.
Gigabyte GeForce GTX 650 Ti Boost OC WindForce 2X review
In this article we review the Gigabyte GeForce GTX 650 Ti Boost OC WindForce 2X with that OC for a factory tweak and the Windforce indicating a silent yet powerful two fan cooling solution. The product is customized with a new PCB, cooling and a few tweaks, it has 2GB of memory with both that memory and the core base-clock slightly overclocked. An tasty product at an interesting price in the lower segment of the mainstream market.
ASUS GeForce GTX 670 DirectCU Mini review
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