GeForce 8800 GT MAX with 1024 MB review
Posted by Hilbert Hagedoorn on: 02/25/2008 02:00 PM [ 0 comment(s) ]
Gaming: PT Boats Knights of the Sea DX10 Benchmark
Akella recently released a DX10 tech demo-benchmark of their upcoming naval action sim PT Boats. The benchmark is called Knights of the Sea. The final game will support both DX10 and DX9, but this demo is a demonstration of what the final game will look like in DirectX 10. The demo features all the visual effects and some of the highly detailed models that will be available in the game.
The main DX10 graphics features of PT boats: Knights of the Sea tech demo-benchmark: Advanced ocean rendering, soft particles, reflections, light beams, advanced transparency and Advanced HDR for gunfire and sun reflection. The benchmark supports all the latest DirectX 10 graphics cards and quite honestly; it's a feast for the eyes.
Fresh from the developer themselves, is a new DX10 benchmark which you can download here. It's an lovely test and actually shows the in-game performance (according to the developer). You are looking at high image quality settings, yet no AA is enabled here as it's just too harsh on the graphics cards and we think there's a bug with AA.
As the results show, PT boats even seems to dislike 512MB cards when the resolution goes up.
What I wanted to show you is a 100% DX10 title, and that's where the extra framebuffer memory kicks in.
Overclocking & Tweaking
As most of you with most videocards know, you can apply a simple series of tricks to boost the overall performance a little. You can do this at two levels, namely tweaking by enabling registry or BIOS hacks, or very simple, tamper with Image Quality. And then there is overclocking, which will give you the best possible results by far.
What do we need?
One of the best tool for overclocking NVIDIA and ATI videocards is our own Rivatuner that you can download here. If you own an ATI or NVIDIA graphics card then the manufacturer actually has very nice built in options for you that can be found in the display driver properties.
Where should we go ?
Overclocking: By increasing the frequency of the videocard's memory and GPU, we can make the videocard increase its calculation clock cycles per second. It sounds hard, but it really can be done in less than a few minutes. I always tend to recommend to novice users and beginners not to increase the frequency any higher then 5% of the core and memory clock. Example: If your card runs at 500 MHz (which is pretty common these days) then I suggest you don't increase the frequency any higher than 25 to 50 MHz.
More advanced users push the frequency often way higher. Usually when your 3D graphics start to show artifacts such as white dots ("snow"), you should back down 10-15 MHz and leave it at that. Usually when you are overclocking too hard, it'll start to show artifacts, empty polygons or it will even freeze. Carefully find that limit and then back down at least 20 MHz from the moment you notice an artifact. Look carefully and observe well. I really wouldn't know why you need to overclock today tested cards anyway, but we'll still show it ;)
All in all... do it at your own risk.
- Any generic 8800 GT at standard is at 600 / 1512 / 1800 clocks (core / shaders / memory).
- This standard for this card is at 600 / 1512/ 1800 (core / shaders / memory).
- We overclocked it towards 776 / 1940 / 2000 (core / shaders / memory).
That is such an excessive overclock. Let's check out what kind of impact that has on performance.
As you can see, the result is a notably faster performing card. The game you are looking at is Call of Duty 4.
Image Quality setting:
- 4x Anti Aliasing
- 16x anisotropic filtering
- All settings maxed out
We test and review the Gigabyte GeForce GTX 780 WindForce 3x OC edition. The graphics card comes witha factory overclock and the new WindForce 3X 2 Slot 450W fan sink with Triangle Cool fans, as they like to cool it. That would be three silent 80mm fans. Overall the card is almost as fast as a GeForce GTX Titan, 100% cool and 100% silent. We test the product with the hottest games like Metro: Last light, Battlefield 3, Sleeping Dogs, Far Cry 3, Medal of Honor Warfighter, Hitman Absolution and many more.
GeForce GTX 780 SLI and Multi monitor review
We review the GeForce GTX 780 SLI and also do a SurroundView session with three monitors. The boards used are reference from NVIDIA. Over the next few pages we'll tell you a bit about multi-GPU gaming, the challenges, the requirements and of course a nice tasty benchmark session with the latest games. We'll have a peek at temperatures and power consumption of the GeForce GTX Titan cards in 2-way SLI mode to monitor it's generated performance.
GeForce GTX 780 review
We test and review the GeForce GTX 780. The GeForce GTX 780 is NVIDIAs all new high-end graphics card based in their Flagship product, the GTX Titan. This means it is based on the GK110 GPU and has an whopping 7.1 Billion transistors. That makes it a nice chunk faster opposed to the GeForce GTX 680 GPU. We test the product with the hottest games like Metro: Last light, Battlefield 3, Sleeping Dogs, Far Cry 3, Medal of Honor Warfighter, Hitman Absolution and many more.
Gigabyte GeForce GTX 650 Ti Boost OC WindForce 2X review
In this article we review the Gigabyte GeForce GTX 650 Ti Boost OC WindForce 2X with that OC for a factory tweak and the Windforce indicating a silent yet powerful two fan cooling solution. The product is customized with a new PCB, cooling and a few tweaks, it has 2GB of memory with both that memory and the core base-clock slightly overclocked. An tasty product at an interesting price in the lower segment of the mainstream market.