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Guru3D.com » Review » Far Cry 3 VGA Graphics Benchmark performance test » Page 4

Far Cry 3 VGA Graphics Benchmark performance test - VGA performance Recording Level and IQ settings

Posted by Hilbert Hagedoorn on: 12/04/2012 10:50 AM [ 53 comment(s) ]

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Graphics (VGA) performance Recording Level and IQ settings

Before we begin with the graphics performance tests a little explanation. We use a time based measurement based upon framerate recording. The test is a representative yet stringent on the GPU. Our settings:

 

For all our graphics performance tests we apply the Quality settigns as discussed at 2xMSAA with all graphics quality settings set at Very HIGH. We confirmed that DX11 is activated. 

 

However, mid-range card will struggle hard at these settings. SO we changed the SSAO mode towards SSAO and the Alpha to Coverage setting has been set at standard.

The graphics cards used for this 2nd itteration of the article are: 

GeForce GTX 470
GeForce GTX 480
GeForce GTX 560 Ti
GeForce GTX 570
GeForce GTX 590 (2GPU)
GeForce GTX 660
GeForce GTX 660 Ti
GeForce GTX 670
GeForce GTX 680
GeForce GTX 690 (2GPU)
Radeon HD 5850
Radeon HD 5970 (2GPU)
Radeon HD 6850
Radeon HD 6870
Radeon HD 6950
Radeon HD 6970
Radeon HD 6990 (2GPU)
Radeon HD 7770 GHz
Radeon HD 7850
Radeon HD 7870 GHz
Radeon HD 7950 (Boost)
Radeon HD 7970
Radeon HD 7970 GHz (Boost)

Our test setup is based on Intel X58 (MSI Big bang XPower) with 6 GB of DDR3 ( Corsair 1600 MHz) memory. The processor is a Core i7 965 clocked at 3750 MHz.  This system is an equivalent to a Core i7 2600 K processor, to the frame precisely actually. We use Windows 7 64-bit SP1 all patched up.Each card runs on the same PC with the same operating system clone. GeForce cards use the latest 310.64 Beta driver and for AMD Radeon graphics cards we used the latest 12.11 Beta build 8 driver.

Let's head onwards to the next page where we'll look at the 1280x768 and 1600x1200 monitor resolution performance first. 





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