Whenever a new graphics product series is released we always try to bring you guys a little shootout with a couple of retail cards. Last week NVIDIA and their plethora of board partners released their GeForce GTX 285 55nm based graphics cards. Included in that review was supposed to be BFG as well, however shipping went... well let's just say 'sour' with the product arriving 2 hours before the embargo was lifted.
Today we'll catch up, BFG is the team we are talking about, and we'll look at their finest GeForce GTX 285 offering. See, just like many of NVIDIA's board partners BFG offers the product in several flavors. They offer their regular OC edition, yet also OC+, OC2 and OCX editions. They've got quite a range. We'll explain the difference over the next few pages. But of course we will first need to show you guys what the GeForce GTX 285 release is all about opposed to the GeForce GTX 280.
When NVIDIA released their series GTX 200 products in the summer of last year, it was no surprise to see a spin-off product fairly soon. For NVIDIA this is probably a much welcomed product, as the GTX 200 series was based on a 65nm fabrication process. Since the GTX200 series are among the most powerful GPUs on this planet, it made the GPU the the size of an aircraft carrier with an astounding 1.4 billion transistors. Monolithic, was the stigma that got attached to the design. And while I personally do not care how big a chip is (as long as it works) big dies come with some disadvantages, you really can't fit many chips on a 300mm wafer. And you need to take into account that yields at first will be average. So as a chip manufacturer you pretty much want to make that product smaller when the opportunity arises, plus for a number of other reasons.
This is what the GTX 285 is all about, not shocking ground breaking new graphics architecture, but a move to the 55nm fabrication process - making that chip (GT200b) die size smaller, aim for better yields, and in the end, a product that requires less voltage yet performs better.
Let's have a peek of what's under the hood of the BFG GeForce GTX 285 OCX. Next page please.
BFG GeForce GTX 295 H2OC LE review test BFG have worked their magic again and teamed up with the guys and gals from CoolLIT systems, a company designing sometimes awkward yet always interesting cooling products. As such BFG released two products based on CoolIT's cooling; here at Guru3D we will test and review the BFG GeForce GTX 295 H2OC (limited edition), that's a self-contained easy to install liquid cooling solution preinstalled onto the GeForce GTX 295 filled with coolant and everything; this kit has a 120mm fan, radiator, pump, graphics card cooling block, tubing and reservoir all ready to be inserted into the PC for some tender love and care in your gaming experience.
BFG GeForce GTX 295 H20 review (water cooling) BFG is the first to bring a liquid-cooled GeForce GTX 295 to the market. As extravagant liquid cooling a GeForce GTX 295 really is, the end results in cooling performance, gaming performance and the incredible aesthetics a product like this offers is extraordinary. So in this article we'll chat a little about the GTX 295 technology, then have a look at BFG's bundle, a really extensive photo-shoot, look at performance with the hottest games available, overclock it until it nearly dies... and then sum it all up in our verdict.
BFG GeForce GTX 285 OCX review We'll look at BFG finest GeForce GTX 285 offering. See, just like many of NVIDIA's board partners BFG offers the product in several flavors. The offer their regular OC edition, yet also OC+, OC2 and OCX editions. They've got quite a range. We'll explain the difference over the next few pages. Let us have a peek of what's under the hood of the BFG GeForce GTX 285 OCX.
BFG GeForce GTX 280 OCX review OCX is short for 'Overclocking eXtreme' and it literally boils down to the fact that this is BFG's most high-end specced product in whatever the product range might be. Today we take the fastest NVIDIA graphics card available on the planet. The GeForce GTX 280. A 1400 million transistor counting piece of merchandise that raises the bar of single-GPU graphics processing.