BFG GeForce 9800 GTX H2OC review -
1 - A H20C introduction
|Product:||BFG GeForce 9800 GTX H2OC (watercooled)|
As Marilyn Monroe once stated, some like it hot. And where I say .. some don't. Yeah, that movie was a comedy yet what I'm talking about definitely is not. Graphics cards, well, generic components inside your PC actually have become way hotter temperature wise in the past 4 years. We all want the fastest performing products, and that creates heat. Today's graphics processors in the mid-range start at 500+ million transistors where the latest high-end products now sum up towards 1400 million transistors, of which each needs to be fired up with with current to make it work. Combine that with higher clock-speeds and a thermal envelope that has been raised (processors can work fine over 100 Degrees C these days) and you have a problem.
Well sort of. All these hot products have been equipped with pretty decent cooling. Yet often they disperse their residual heat inside your PC chassis, in term warming up other components. Though that does not per se has to hinder overall performance, it is a growing concern.
Luckily, if you can spend the money, there are always solutions out there that can solve the issue. Next to dramatically increasing that good old x-factor of your PC by aesthetically pleasing it, it is also one of the best methods of cooling down components. Yes we are talking about water-cooling.
I thank to the almighty one above that there are still some manufacturers out there actually releasing kits that have a pre-applied water-cooling blocks fitted to their graphics card. Today we'll review one of them.
We have BFG in da house putting down some Mack-daddy lovin at a GeForce 9800 GTX with their H2OC product, derived from H2O (water) and OC as in overclocked. Have a peek ... after which we'll dive into the actual review.
BTW I'm playing around with a new feature, hover over the photo below with your mouse and behold .. the magnifying function. Let me know if this is a feature you guys like, just post something in the forum thread related to this article.
BFG have worked their magic again and teamed up with the guys and gals from CoolLIT systems, a company designing sometimes awkward yet always interesting cooling products. As such BFG released two products based on CoolIT's cooling; here at Guru3D we will test and review the BFG GeForce GTX 295 H2OC (limited edition), that's a self-contained easy to install liquid cooling solution preinstalled onto the GeForce GTX 295 filled with coolant and everything; this kit has a 120mm fan, radiator, pump, graphics card cooling block, tubing and reservoir all ready to be inserted into the PC for some tender love and care in your gaming experience.
BFG GeForce GTX 295 H20 review (water cooling)
BFG is the first to bring a liquid-cooled GeForce GTX 295 to the market. As extravagant liquid cooling a GeForce GTX 295 really is, the end results in cooling performance, gaming performance and the incredible aesthetics a product like this offers is extraordinary. So in this article we'll chat a little about the GTX 295 technology, then have a look at BFG's bundle, a really extensive photo-shoot, look at performance with the hottest games available, overclock it until it nearly dies... and then sum it all up in our verdict.
BFG GeForce GTX 285 OCX review
We'll look at BFG finest GeForce GTX 285 offering. See, just like many of NVIDIA's board partners BFG offers the product in several flavors. The offer their regular OC edition, yet also OC+, OC2 and OCX editions. They've got quite a range. We'll explain the difference over the next few pages. Let us have a peek of what's under the hood of the BFG GeForce GTX 285 OCX.
BFG GeForce GTX 280 OCX review
OCX is short for 'Overclocking eXtreme' and it literally boils down to the fact that this is BFG's most high-end specced product in whatever the product range might be. Today we take the fastest NVIDIA graphics card available on the planet. The GeForce GTX 280. A 1400 million transistor counting piece of merchandise that raises the bar of single-GPU graphics processing.