Okay so we tend to get a little repetitive with this question, but honestly, is there anyone who visits this website that doesn't know what SLI & Crossfire is? Well surely the regulars know the idea and principles. But it never hurts to explain what we are dealing with today.
Both NVIDIA's SLI and AMD's ATI Crossfire allow you to combine/add a second or even third similar generation graphics card (or add in more GPUs) to the one you already have in your PC. This way you effectively try to double, triple or even quadruple your raw rendering gaming performance (in theory). The more GPUs, the worse the scaling becomes though, two GPUs in most scenarios, is ideal.
Think of a farmer with a plough and one horse. One horse will get the job done yet by adding a second or third horse, you'll plough through that farmland much quicker and (hopefully) more efficiently as the weight of that plough is distributed much more evenly. That's roughly the same idea for graphics cards. One card can do the job sufficiently, but with two or more you can achieve much more.
So along these lines, you could for example place two or more ATI graphics cards into a Crossfire compatible motherboard, or two or more NVIDIA GeForce graphics cards in SLI mode on a compatible motherboard.
A Crossfire compatible motherboard is pretty much ANY motherboard with multiple PCIe x16 slots that is not an nForce motherboard.
An SLI certified motherboard is an nForce motherboard with more than two PCIe x16 slots or a certified P55 or X58 motherboard. If your motherboard does not have the SLI certification mentioned on the box, it's likely not SLI compatible. Keep that in mind.
Once we seat the similar graphics cards on the carefully selected motherboard we just bridge them together, with a supplied Crossfire connector or in NVIDIA's case, an SLI connector. Then install/update the drivers, after which most games can take advantage of the extra horsepower we just added into the system.
Multi GPU rendering -- the idea is not new at all... if you are familiar with the hardware developments over the past years you'll remember that 3dfx had a very familiar concept with the Voodoo 2 graphics cards series. There are multiple ways to manage two cards rendering one frame; think of Super tiling, it's a popular form of rendering. Alternate Frame Rendering, each card will render a frame (even/uneven) or Split Frame Rendering, simply one GPU renders the upper or the lower part of the frame.
Above two DirectCU-II GTX 580 cards ... as you can imagine .. we're going to need some space inside that chassis. And you'd better get used to it, lots of wires leading to the graphics cards. You'll need four sets of 8-pin PEG PCIe power connectors from your heavy duty power supply.
Also required is an extended 2-way SLI bridge. If it was not provided with your motherboard well then you are in luck, ASUS includes them in the bundle. Two cards require one bridge, not two !
ASUS GTX 580 Matrix Platinum review We received that big'ass Republic of Gamers (ROG) MATRIX GTX 580 graphics card from ASUS. The Republic of Gamers MATRIX GTX 580 Platinum graphics card is powered by an extensive 19-phase VRM circuitry that draws power from two 8-pin PCI-Express power connectors. The card will come with two BIOSes, so should you mess one up you have a failsafe by pressing a button. Something interesting is on-the-fly fan RPM control, check the photo's later on for that feature.
ASUS GTX580 DirectCU II SLI review We review the GTX 580 DirectCU-II and it is one big momma ! ASUS shortly ago released a new version in the flagship series of NVIDIA graphics card, the GeForce GTX 580. They customized the graphics card itself, overclocked it, allow even more tweaking and to top it off, they placed a three slot wide cooling solution on it. heck let's test two of these in an SLI setup.
ASUS GTX560 DirectCU II review The ASUS GTX560 DirectCU II or SKU name ENGTX560 TI-DCII tested today indeed comes all customized and factory overclocked, with quality grade components and a robust build the dark PCB of the GTX560 DirectCU II will carry a GPU clocked at 900 MHz and memory at 4200 MHz, both thus a nice chunk faster than reference.