Aah yes, yet another GPU to review! So today I wanted to keep things nice and simple. The GeForce GTX 560 Ti is in fact the GF114 GPU, it is tweaked a little to allow higher clock speeds with presumably a lower power draw. The GeForce GTX 560 has 384 shader processor cores, 32 ROPs, and a 256-bit wide memory interface that connects to four 64-bit controllers each with 256MB memory tied to them, so that's 1 GB of memory for the product released today.
The new GPU has holstered a rather high GPU clock speed, with 822 MHz core, 1644 MHz on the shader cores, and 4000 MHz (GDDR5 effective datarate) memory, churning out a very decent 128 GB/s in memory bandwidth.
Now, most of all this sounds familiar eh? Yeah... remember the GF104 being used in the GeForce GTX 460 series? The new GF114 is in fact the basis of that IC, yet now with all shader processors enabled.
For the bigger part of the specifications the two feel similar when it comes to shader processor count, memory bus and clock frequencies, the GTX 560 definitely will be a good chunk faster and, as you'll learn, a heck of an overclocker.
GeForce GTX 460 768MB
GeForce GTX 460 1024MB
GeForce GTX 560 1024MB
MSI GTX 560 Twin Frozer II
Graphics Processing Clusters
Memory Data rate
If you look closely at the SM (Streaming Multiprocessor) partitions, then you can see and calculate that the 336 shader processor based GF104 on the GeForce GTX 460 has in fact seven SM partitions. 7 are enabled = 336 Shader processors. The GF114 GPU has 384 shader processors, and has that last available SM cluster enabled.
Okay, so the GeForce GTX 560 Ti is still based on a 40nm fabrication node, still has 1.95 billion transistors and thus looks and feels like the GTX 460, yet now with 48 shader processors and accompanying PolyMorph Engine added, an extra 8 texture units and sure, much faster clock frequencies. So is the GF114 in fact a GF104? Yep, it sure is.
All cards derived from and based on this GPU will be based on a dual or even triple-slot cooling design based on what the AIB/AIC partners prefer and come with two dual-link DVI and a mini-HDMI connector. HDMI will again pass sound through, including bit streaming support for Dolby True HD and DTS-HD Master. Being a mid-range product, only 2-way SLI will be allowed and thus you'll only see a single SLI finger/connector on the PCB. Okay, the next stop will be an extensive photo-shoot of today's product.
ASUS GTX 580 Matrix Platinum review We received that big'ass Republic of Gamers (ROG) MATRIX GTX 580 graphics card from ASUS. The Republic of Gamers MATRIX GTX 580 Platinum graphics card is powered by an extensive 19-phase VRM circuitry that draws power from two 8-pin PCI-Express power connectors. The card will come with two BIOSes, so should you mess one up you have a failsafe by pressing a button. Something interesting is on-the-fly fan RPM control, check the photo's later on for that feature.
ASUS GTX580 DirectCU II SLI review We review the GTX 580 DirectCU-II and it is one big momma ! ASUS shortly ago released a new version in the flagship series of NVIDIA graphics card, the GeForce GTX 580. They customized the graphics card itself, overclocked it, allow even more tweaking and to top it off, they placed a three slot wide cooling solution on it. heck let's test two of these in an SLI setup.
ASUS GTX560 DirectCU II review The ASUS GTX560 DirectCU II or SKU name ENGTX560 TI-DCII tested today indeed comes all customized and factory overclocked, with quality grade components and a robust build the dark PCB of the GTX560 DirectCU II will carry a GPU clocked at 900 MHz and memory at 4200 MHz, both thus a nice chunk faster than reference.