After receiving numerous requests if it was possible to include the following two DX11 titles we added them a while ago, Alien vs predator and Lost Planet 2. Initially we left these two titles out as AVP is really ATI optimized and Lost planet 2 is rather NVIDIA savvy. None the less, we will start gathering results from them in a single chart kind of way. But bare in mind that we find both titles a little biased to either of the manufacturers.
DX11: Alien Versus Predator
As with many of the already released DirectX 11 benchmarks, the Aliens vs. Predator DirectX 11 benchmark leverages your DirectX 11 hardware to provide an immersive game play experience through the use of DirectX 11 Tessellation and DirectX 11 Advanced Shadow features. In Aliens vs. Predator, DirectX 11 Geometry Tessellation is applied in an effective manner to enhance and more accurately depict HR Gigers famous Alien design. Through the use of a variety of adaptive schemes, applying tessellation when and where it is necessary, the perfect blend of performance and visual fidelity is achieved with at most a 4% change in performance. Your DirectX 11 hardware also allows for higher quality, smoother and more natural looking shadows as well.
DirectX 11 Advanced Shadows allow for the rendering of high-quality shadows, with smoother, artifact-free penumbra regions, which otherwise could not be realized, again providing for a higher quality, more immersive gaming experience.
We measure in 1920x1200 at 4xAA and 16X anisotropic filtering to more heavily stress the graphics cards being tested and all image quality settings have been set to the highest possible with the help of a customized configuration file.
DX11: Lost Planet 2
The Lost Planet 2 Benchmark can be downloaded here, you can measure the performance of your system and see first-hand how DirectX11.
A decade has passed since the first game, and the face of E.D.N. III has changed dramatically. Terra forming efforts have been successful and the ice has begun to melt, giving way to lush tropical jungles and harsh unforgiving deserts. Players will enter this new environment and follow the exploits of their own customized snow pirate on their quest to seize control of the changing planet.
Guru3D utilizes test B - The primary purpose of Test B is to push the PC to its limits and to evaluate the maximum performance of the PC. It utilizes many functions of Direct X11 resulting in a very performance-orientated, very demanding benchmark mode.
We measure in 2560x1600 to stress the card a little more. We apply 4xMSAA and 16X Anisotropic Filtering to more heavily shake up the graphics card being tested and all image quality settings have been set to the highest possible. Here as well, over time of course, this chart will build up with more and more results.
ASUS GeForce GTX 980 Ti STRIX Review We review and benchmark that owl of a card, the ASUS GeForce GTX 980 Ti STRIX, the graphics card is named after a beast, and is one. The product comes factory overclocked at great levels and has got t...
ASUS GeForce GTX 980 Matrix Platinum review We review the ASUS ROG GeForce GTX 980 Matrix Platinum. This product has been designed for the true aficionados that sub-zero cool the product in order to shatter a benchmark or two. For the more reg...
ASUS GeForce GTX 960 Strix 2-way SLI review We review the ASUS Strix edition of the GeForce GTX 960. Actually not one, but two of them as we go SLI all the way as well. This premium version of the GTX 960 comes with an all silent design, good l...
ASUS GeForce GTX 980 Poseidon review We review the ASUS ROG Poseidon GTX 980. Armed with a massive liquid cooling block (DirectCU H2O) , a custom PCB, quality components and a factory overclock this product is bound to perform, whilst stay...