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Guru3D.com » Review » ASUS GeForce GTX 660 DirectCU II TOP review » Page 24

ASUS GeForce GTX 660 DirectCU II TOP review

Posted by Hilbert Hagedoorn on: 09/14/2012 09:18 AM [ 1 comment(s) ]

GeForce GTX 660 2-way SLI - Perf results
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GeForce GTX 660 2-way SLI - Perf results

On the following pages we'll show you charts done in multi-GPU mode. We'll keep the comments low and the pages filled to keep this as short as possible.

Please bare in mind that not for all comparative cards we have SLI and Crossfire results, this is an accumulation of multi-GPU records we have on file and include in the GTX 660 SLI results.

GeForce GTX 660 SLI

First up is Far cry 2 again with the very same settings. If your target resolution is 19x12 then 2-way SLI really works out.

GeForce GTX 660 SLI

If we place the results into a comparative multi-GPU chart at 19x12 then you'll notice that 2-way SLI is your way to go, GTX 660 really works out in this solution.

GeForce GTX 660 SLI

Quickly moving on towards Battlefield Bad Company 2, again we'll use the quality settings in the multi-GPU benchmarks identical to the single GPU tests. So this is:

  • Level Upriver
  • DirectX 11 enabled
  • 8x Multi-sample Anti-aliasing
  • 16 Anisotropic filtering
  • All image quality settings enabled at maximum

GeForce GTX 660 SLI

Great 2-way scaling at 19x12 (!), that will be the generic consensus in all the multi-GPU benchies.

GeForce GTX 660 SLI

From here we'll quickly load up Battlefield 3, 2-way Scaling is very nice alright.

GeForce GTX 660 SLI

All test runs have enabled:

  • DX11
  • Ultra mode
  • 4x MSAA enabled
  • 16x AF enabled
  • HBAO enabled

We don't have too many multi-GPU results on the game available, but it's impressive enough for a set of mid-range cards alright.





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Guru3D.com » Articles » ASUS GeForce GTX 660 DirectCU II TOP review » Page 24

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