Total War WARHAMMER DX12: PC graphics performance benchmark review

Game reviews 126 Page 2 of 8 Published by

teaser

What's the game about?

What's the game about?

Total War: Warhammer is a turn-based strategy real-time tactics video game developed by the Creative Assembly and published by Sega. The game features the gameplay of the Total War series with factions of Games Workshop's Warhammer series. It is the 10th title in the Total War series and is the first title to be released in the Total War: Warhammer trilogy.

The Story (wiki)

Total War: Warhammer is a turn-based strategy game with real-time tactical battles between armies. Unlike its predecessors, which feature historical settings, Warhammer introduces a fantasy setting as well as characters from the Warhammer universe. These characters, which include monsters, warriors, and heroes, can be controlled by the player. The game also features four playable factions at launch, which are the Empire, the Greenskins, the Dwarfs and the Vampire Counts. The Chaos faction was also available free to those who pre-ordered or purchased in the first week of release and subsequently available as downloadable content (DLC). The Bretonnia faction is also available in custom and multiplayer battles with a reduced unit roster.
  

Untitled-1

 
Each faction has access to their own unique units. For instance, the Greenskins faction features units such as Trolls, Giants and Arachnarok spiders. The Empire is a human faction, which features units like Steam Tanks and Demigryph Knights. Each faction has their own unique campaign element. For example, a "Waaagh" system, which pushes the player to be constantly on the warpath, is unique to the Greenskins faction. A new quest mode featuring battles such as the "The Battle of Blackfire Pass" tasks players to complete missions and battles to receive unlockable items and abilities, is one of the new game modes offered in Warhammer. Flying creatures, such as dragons, also make appearances in the game. The campaign map is somewhat similar to the one in Attila with the exception being the diversity in physical terrain and climate as one moves from a particular point in the map to another. The campaign map spans from the Chaos wastes in the north to the Greenskin-infested badlands in the south and from the Great Ocean in the west to the Dwarven realms in the World's Edge mountains to the east. Magic is also one of the elements introduced in Warhammer with most of the factions such as the Empire and Vampire Counts having access to the various lores of magic and certain factions such as the Dwarfs and some non-Playable AI controlled factions having absolutely none or limited access to magic.

Unlike other Total War games, agents are featured in battles as well as the campaign map. Named agents can get injured in battles, while the unnamed ones could be killed and cannot be revived and used again. Total War: Warhammer features a wider variety of animations. For example, 30 types of different skeletons and body types are introduced in the game, instead of only five to six types as in its predecessors, as well as flying units. Other gameplay features from the Total War series, such as city-building, diplomacy and unit-building, remain unchanged in Warhammer.[5] Corruption is also featured in the game, although somewhat altered as it will be more of an external element caused by the presence of Vampire Count and Chaos armies rather than internal factors.

Share this content
Twitter Facebook Reddit WhatsApp Email Print