Gaming: Tom Clancy's Ghost Recon: Advanced Warfighter 2
Don't mistake the PC version for being a port of the Xbox 360 game. The PC version has larger and different levels than those featured on the Xbox 360, as well as a different graphics engine and style of gameplay.
The game itself looks great and the intricate physics modeling seen in the single-player version is still active in the multiplayer version.
There are all sorts of other interactions you'll encounter in multiplayer. For instance, aluminum cans litter the street and stepping on them not only kicks them around, but also creates a loud sound that may betray your presence to the enemy.
And here are the results done with the newer GRAW2. Image Quality settings:
Edge Smoothing Anti Aliasing
16x anisotropic filtering
Dynamic shadows HIGH
Unfortunately for AMD, they can't win them all. NVIDIA always was really strong in this benchmark, even the 9800 GTX+ is leading here.
Gaming: Race Driver - GRID
Codemasters has released Race Driver: GRID, offering many Race events to compete in. Word is: "Charge a Ford Mustang GTR muscle car through the iconic streets of San Francisco, race a BMW 320Si in the Jarama Touring Car Race and drift around the docks of Yokohama in a Nissan Silvia S15. Race against 11 friends on your favorite track and test your mettle online or prove yourself in the single player game." GRID is a stunning game with great racing feel, but most of all .. excellent graphics.
Based on the Ultra image quality settings you are looking at resolutions from 10x7 up to the mother of all resolutions, the 4M+ pixels counting 2560x1600. To spice image quality up, we enabled 4xMSAA as well.
Image Quality Settings
Ultra - everything maxed out
Again a win for the 4870. Now you already noticed it I guess, I do not know what exactly is going on at 2560x1600, but my impression is that just looks like a flat out frame buffer limit, which is weird as the 4850 has the same 512MB to work with just as the GTX+ and 4870 do. Could even be an in-game bug, I honestly do not know. So just filter out 2560x1600 for the time being.
Though once a card runs out of it's framebuffer in AA modes it will need to swap back and forth the frame in memory causing colossal performance decreases, that theory does match the best.
PowerColor Radeon HD 7850 SCS3 review We test and review the PowerColor Radeon HD 7850 SCS3 today. This stock clocked Radeon HD 7850 is cooled passively, meaning it has no fans tool it down. That also means it's rather silent as it does not make any noise. But what about temperatures then you must be wondering ?
Gigabyte Radeon HD 7790 2GB OC review We test and review the Gigabyte Radeon HD 7790 2GB OC edition, also known under SKU code GV-R7790OC-2GD. We benchmark the product incl FCAT Frametimes. The new graphics card is intended to boost a little more performance into entry-level gaming. The Gigabyte HD7790 OC 2GB clocks in at 1075 MHz on the boost engine, packed with totally silent custom cooling.
MSI Radeon HD 7790 TurboDuo OC review We test and review the MSI Radeon HD 7790 OC edition, also known under SKU code R7790-1GD5-OC incl FCAT Frametimes. The new graphics card is intended to boost a little more performance into entry-level gaming.
Radeon HD 7990 review We review the new AMD Radeon HD 7990 including FCAT frametime measurements. The dual GPU product that you guys learned to know under codename Malta finally is released. AMD it doing it in style, two fully equipped Tahiti XT2 GPUs versus good yet silent cooling. In this review we'll look at the product, the architecture, the benchmarks, including frametime based FCAT measurements. Head on over towards our AMD Radeon HD 7990.