NVIDIA GeForce 6200 TC 64MB

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Half-life 2
The moment the entire graphics industry was waiting for is here, after a delay or 200 one of the biggest titles in the history of PC games was released by Valve, Half-Life 2. Gameplay that should be extraordinary, sound that'll make you drool and a first time graphics experience that'll make the choice between doing the "thing" or playing this game a difficult one.

Gordon Freeman is back! Along with scientist Eli Vance and his daughter Alyx, your mission is to save the planet from total alien supremacy. See, that petite incident in Black Mesa was just the beginning: now those pesky Xen invaders and a new threat called the Combine have spread across the whole Earth, causing massive amounts of death and destruction. Its up to you to set things right.

The source engine provides a gritty realism that surpasses (marginally) even Doom 3s "Super-real" prowess. While maybe not as visually spectacular as Doom 3, HL2s lighting seems a lot more "natural". Let me put it like this, Doom 3s lighting can seem like someone has inserted a laser light show onto Mars making it almost too spectacular, where as HL2s lighting is just "accepted" by the eye as lights reflect, and create shadows with precision, streaming through windows with an unnerving realism.

For HL2 we recorded our own timedemo. We opted for the riverboat level where complex shaders will make things rough on the graphics card.

So it's not the smoothest ride, but at 1024 you are able to play the game with good image quality, barely playable though.

3DMark 03 Professional
3DMark 05 Business Edition


The latest in the 3DMark benchmark series built by Futuremark Corporation (formerly known as MadOnion.com). More than 5 million benchmark results have been submitted to Futuremarks Online ResultBrowser database. It has become a point of great prestige to be the holder of the highest 3DMark score. A compelling, easy-to-use interface has made 3DMark very popular among game enthusiasts. Futuremarks latest benchmark, 3DMark03, continues this tradition by providing a Microsoft DirectX 9 benchmark.

The introduction of DirectX 9 and new hardware shader technologies puts a lot of power in the hands of game developers. Increasingly realistic 3D games will be available over the next year and a half. The use of 3D graphics will become more accessible to other applications areas and even operating systems. In this new environment, 3DMark03 will serve as a tool for benchmarking 3D graphics.

This benchmark is not based on any game. Please remember this, never buy a graphics card based solely on the 3DMark score. I'm not bashing the 3D Mark suite here, it's good software but definitely not the sole basis for you to make an informed decision on to buy a graphics card. Especially after what happened in 2003.

For the sake of it I'm including a few scores. Well you have to admit, the importance of these results can be discussed in many way and varieties, yet according to one of our polls what you want to see are the scores.

Default is the standard 1024x768 reference test run from FutureMark with all options set to default. We also have a 3DMark05 results for you:

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