NVIDIA GeForce 6200 TC 64MB

Graphics cards 1047 Page 5 of 10 Published by

teaser

Page 5

Hardware Used
linkbuttonbot.jpg

Now we begin the benchmark portion of this article, but first let me show you our test system.

Mainboards

Gigabyte GA-K8NXP-SLI motherboard, nForce4 SLI, Socket 939

Processor

Athlon64 4000+, Socket 939

Graphics Cards

NVIDIA GeForce 6200 TC (PCX) 64MB (256MB) Palit
NVIDIA GeForce 6600 GT (PCX), 128 MB
NVIDIA GeForce 6600 GT SLI (PCX), 2x128 MB Prolink
NVIDIA GeForce 6800 GT (PCX), 256 MB
Radeon x800 XL, 256 MB

Memory

512 MB (2x256MB) DDR1 - PC-3200 Crucial 2.5-3-3-7

Software

Windows XP Professional SP2
NVIDIA nForce4 Platform Driver 6.39
DirectX 9.0c End User Runtime
ForceWare 71.80
RivaTuner 2.0 (tweak utility)

Far Cry  (Guru3D custom timedemo)
Splinter Cell (Guru3D custom timedemo)
Half-Life 2

 (Guru3D custom timedemo)
3DMark03
3DMark05
AquaMark 3
RTCW
Unreal Tournament 2004  (Guru3D custom timedemo)
Doom 3

 

  FPS = Frames Per Second

 

Now what you need to observe is simple, the numbers versus the screen resolution. The higher the better.

The numbers represent what we call FPS, this means Frames per second. A game's Frames per second is a measured average of a series of test. That test often is a timedemo, a recorded part of the game which is a 1:1 representation of the actual game(play). After forcing the same image quality settings this timedemo is then used for all graphics cards so that the actual measuring is as objective as can be for all graphics cards.

If a card reaches >30 FPS then the card is barely able to play the game. With 30 FPS up-to roughly 40 FPS you'll be very able to play the game with perhaps a tiny stutter at certain, intensive on the graphics card, parts.

When a graphics card is doing 60 FPS at average or higher then you can rest assured that the game will likely play extremely smooth at every point in the game.

You are always aiming for the highest possible FPS versus the highest resolution versus the highest image quality.
 

Frames per second Gameplay
<30 FPS very limited gameplay
30-40 FPS average yet playable
40-60  FPS good gameplay
>60 FPS best possible gameplay
 

     

Share this content
Twitter Facebook Reddit WhatsApp Email Print