Metro Last Light VGA Graphics Benchmark performance test

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VGA performance Recording Level and IQ settings

Graphics (VGA) performance Recording Level and IQ settings

Before we begin with the graphics performance tests a little explanation. The graphics options are very detailed allowing for significant scaling across systems. V Sync can be turned off but we recommend to leave it on. In Last Light, 4A’s textures are predominantly 2048 pixels wide by 2048 pixels high, double the resolution of textures in many of today's best-looking games. Using these 2048x2048 textures at range creates highly detailed distance views, and up-close with the introduction of a second 2048x2048 texture the visual quality of surfaces skyrockets, hence we really want you to use Very High Quality mode.

Here’s what was adjustable:

  • SSAA Anti-aliasing
  • Texture detail
  • Texture Filtering
  • V-sync
  • Tesselation
  • Motion Blur

Our Graphics test mode : DX11 - Very High Image Quality settings

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The  mode used today is Very HIGH as even mid-range cards will be capable of managing the game pretty well at 1920x1200. We enable 16xAF and leave motion blur and tesselation at normal.

Cards tested

GeForce GTX 560 Ti
GeForce GTX 570
GeForce GTX 580
GeForce GTX 650 Ti Boost
GeForce GTX 660
GeForce GTX 670
GeForce GTX 680
GeForce GTX 690
GeForce GTX Titan
Radeon HD 6950
Radeon HD 6970
Radeon HD 7790
Radeon HD 7850
Radeon HD 7870
Radeon HD 7950 Boost
Radeon HD 7970
Radeon HD 7970 GHz
Radeon HD 7990

System setup

  • Our test setup is based on Intel X79 (MSI Big bang XPower II) with 8 GB of DDR3 ( Corsair 1600 MHz) memory. The processor is a Core i7 3960X clocked at 4600 MHz.  
  • We use Windows 7 64-bit SP1 all patched up. Each card runs on the same PC with the same operating system clone. GeForce cards use the latest 320.14 WHQL drivers (download) and for AMD Radeon graphics cards we used the latest 13.5 Beta build 2 driver (download). Both NVIDIA and AMD have released these drivers being optimized for Crysis 3.

Let's head onwards to the next page where we'll look at the performance. 

The Test

If you like to try a test run, the game has a built in benchmark. Here's what that looks like, this is the last stage of the benchmark.

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