Intel Core i9 7900X processor review

Processors 199 Page 8 of 22 Published by

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Performance - CineBench

Processor performance: CineBench 15

We are slowly transitioning towards CineBench 15 as this newer version has the option to measure single threads. Apart from it, the rendering software R11.5 to R15 and new footage, the new version now supports systems with up to 256 threads. The performance of processors and graphics cards is as usual determined on the basis of 3D scenes. A selection of test results allows a rough classification of the benefit of your own system. For the CPU test is a scene with around 280,000 polygons used, while the GPU test based on OpenGL comes with about a million polygons, high-resolution textures and various effects. The results will be issued in final points (CPU) and fps (GPU). According to the developers, the software has been "extensively developed to exploit the performance of new hardware as possible." The results are unsurprisingly not comparable with those from earlier versions. You'll notice we still need to add a number of processors, all in due time. You'll notice the single core perf paints a completely different picture here. I find this result set to be a much better one than CPU-Z:


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Multi-threaded looks like da bomba for the 7900X. Realistically however if you take the 1800X / 8 cores and then multiply it with 10 cores .. you'd be at a ~2300 CB score as well. Oh we need Ryzen Threadripper in this mix :)

Processor performance: CineBench 11.5

CINEBENCH is a real-world cross platform test suite that evaluates your computer's performance capabilities. CINEBENCH is based on MAXON's animation software CINEMA 4D, which is used extensively by studios and production houses worldwide for 3D content creation. MAXON software has been used in blockbuster movies such as Spider-Man, Star Wars, The Chronicles of Narnia and many more. This test scenario uses all of your system's processing power to render a photo-realistic 3D scene (from the viral "No Keyframes" animation by AixSponza). This scene makes use of various different algorithms to stress all available processor cores. The Cinema 4D engine can use systems with up to 64 processor threads which makes it rather future proof and also excellent for multi-core processors. The test scene contains approximately 2,000 objects containing more than 300,000 total polygons and uses sharp and blurred reflections, area lights and shadows, procedural shaders, antialiasing, and much more. The result is given in points. The higher the number, the faster the processor. In these charts we show you several CPUs and platforms. 

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