Inno3D GeForce GT 210 and 220 review
Posted by Hilbert Hagedoorn on: 12/09/2009 02:00 PM [ 0 comment(s) ]
Setup your monitor first
Before playing games, setting up your monitor's contrast & brightness levels is a very important thing to do. I realized recently that a lot of you guys have set up your monitor improperly. How do we know this? Because we receive a couple of emails every now and then telling us that a reader can't distinguish between the benchmark charts (colors) in our reviews. We realized, if that happens, your monitor is not properly set up.

This simple test pattern is evenly spaced from 0 to 255 brightness levels, with no profile embedded. If your monitor is correctly set up, you should be able to distinguish each step, and each step should be visually distinct from its neighbors by the same amount. Also, the dark-end step differences should be about the same as the light-end step differences. Finally, the first step should be completely black.
Far Cry 2
Throw your memory back to the year 2004 and the release of the innovative Far Cry on PC. Developer Crytek managed to fashion one of the most convincing and striking locales in all of gaming, and satisfied gamers with the freedom to pass through the landscape and tackle enemies in almost any way they saw fit. You surely remember Jack Carver and that things were about to get seriously messed up for you? Well, tough luck. You are no longer at that deserted tropical island but hop into a jeep and arrive at the sandy savannah surroundings of Africa. And that's a change... as much as you'll no longer run into any mutants, aliens, or any superpowers or psychic powers. Also - you are no longer Jack Carver, you assume the role of one of nine different mercenaries who are embedded in the midst of a brutal civil war which rages in an imaginary African nation.
Everything that goes down is involved in a dirty little bush war in central Africa and you'll have to use a rusty AK-47 and whatever bits of scavenged land mine you can duct-tape together. Two factions struggle for supremacy: the United Front for Liberation and Labour and the Alliance for Popular Resistance, and both are known for blood and control.
Far Cry 2 I like very much. Not so much for the gameplay anymore, yet the rendered environment and how the game can react to it. We are in high-quality DX10 mode and due to the nature of the cards we measure with 2xAA and 0xAA (anti-aliasing) and 16x AF (anisotropic filtering).
The GT 210 with it's 16 Shader cores is fruitless, you'll need to lower image quality completely in order to make the game playable. the GT 220 on the other hand manages. Tweaking a little more and in 1280x1024 we could get an acceptable framerate.
Call of Duty: Modern Warfare 2
Modern Warfare 2 is set five years on from COD4 and brings a new villain into town: Vladimir Makarov. All the trouble all starts when Makarov frames the US for a terrorist attack on a Russian airport (yes, the infamous airport level). The rest of the story follows the same intertwined British and US mission format as before, and the missions are all incredible set-pieces that involve storming oil rigs, climbing icy cliffs and, of course, an adrenaline packed snowmobile chase. Visually the 3D engine seems to be the same as the COD4 one, it's tweaked and nearly abused to push out the very best of it's capability. the result is a very decent looking game really, smoke, fog, sun, vegetation detailed texturing of objects building and characters.
Our image quality settings are the most complex you can set in-game. 4x AA, maxed out anisotropic filtering, the best textures, everything is enabled to it's maximum capability. Any decent graphics card can run the game, it's that simple. There's no need to give in to lower quality settings.
Image Quality setting:
- 0x and 2x Anti-Aliasing
- 16x Anisotropic Filtering
- All settings maxed out
In COD MF2 the GT210 would not even allow to startup so that was a no-go. The GT 220 however managed quite well. 33 FPS in 1600x1200 with 2xAA -- I have respect for that with a 50 USD card.
In this review we'll look at the GeForce GTX 660 Ti from Inno3D, it's their all new GeForce GTX 660 Ti iCHILL version and to date is one of the most impressive graphics cards in the 660 Ti range we have tested.
Inno3D GeForce GTX 580 OC review
We review the Inno3D GeForce GTX 580OC. Despite a very high price tag the product seems to become a nice success. As such directly at launch several models based of this SKU where already announced, e.g. the regular clocked models, factory higher clocked models, liquid cooled models. This OC edition, in particular this is a reference GeForce GTX 580 that has been clocked faster to 820 MHz on the core where it also welcomes a nice bump on the overall memory frequency.
Inno3D GeForce GTX 460 OC review
We test and review the Inno3D GeForce GTX 460 OC. The Inno3D GeForce GTX 460 OC model we test today flexes the GPU and memory muscle all the way up towards a rocking core of 750MHz, the shaders to 1500 MHz and the GDDR5 to 3800 MHz (effective). Armed with a 2-year limited warranty, Inno3D is trying real hard to not only bring a nice custom board to the market, but tries to release pre-overclocked models at a fairly normal pricing, yet with a hefty overclock. And whenever there's 'overclock' in the branding .. there is of course Guru3D.com
Inno3D GeForce GTX 480 iChill Black Series review
We test and review the Inno3D GeForce GTX 480 iChill Black Series. This GeForce GTX 480 graphics card is liquid cooled. With a liquid cooled loop you can bring down temperatures towards roughly 50 Degrees (under full load), that's roughly 40 degrees less than the reference cooler offers. Obviously you'll need a proper water-cooling setup to add this card to but yeah, today we'll review the i-ChiLL GeForce GTX 480 Black Series equipped with a liquid cooling block. In the package we'll spot a "full cover" water-block that is responsible for cooling down the GPU, Voltage Regulators, I/O chip, memory modules, and other critical components.
