Gigabyte GeForce GTX 660 Ti Windforce OC review

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GeForce GTX 660 Ti 2 and 3-way SLI - Perf results

 

GeForce GTX 660 Ti 2 and 3-way SLI - Perf results

On the following pages we'll show you charts done in multi-GPU mode. We'll keep the comments low and the pages filled to keep this as short as possible.

Please bare in mind that not for all comparative cards we have SLI and Crossfire results, this is an accumulation of multi-GPU records we have on file and include in the GTX 660 Ti SLI results.

GeForce GTX 660 Ti

First up is Far cry 2 again with the very same settings. As you can see if your target resolution is 19x12 then 2-way SLI really works out. 3-way starts to matter at 2560x1600 30" monitors and stuff beyond, like Surround monitor gaming..

GeForce GTX 660 Ti

If we place the results into a comparative multi-GPU chart at 19x12 then you'll notice that 2-way SLI is your way to go, GTX 660 Ti really works out in this solution.

GeForce GTX 660 Ti

Quickly moving on towards Battlefield Bad Company 2, again we'll use the quality settings in the multi-GPU benchmarks identical to the single GPU tests. So this is:

  • Level Upriver
  • DirectX 11 enabled
  • 8x Multi-sample Anti-aliasing
  • 16 Anisotropic filtering
  • All image quality settings enabled at maximum

GeForce GTX 660 Ti

Great 2-way scaling at 19x12 (!), that will be the generic consensus in all the multi-GPU benchies.

GeForce GTX 660 Ti

From here we'll quickly load up Battlefield 3, 3-way SLi was not working. We ended with a DX11 error as the game started up. 2-way Scaling is excellent alright.

GeForce GTX 660 Ti

All test runs have enabled:

  • DX11
  • Ultra mode
  • 4x MSAA enabled
  • 16x AF enabled
  • HBAO enabled

We don't have too many multi-GPU results on the game available, but it's impressive enough for a set of mid-range cards alright.

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