We take a closer look at NVIDIA's new GeForce GTX 770. The GeForce GTX 770 is a top of the line segmented graphics card. It uses a familiar GPU though, yes the very same GPU as the GTX 680 actually. That makes it a chunk faster, alongside a clock frequency and memory increase it will be priced aggressively, that in a nutshell, my friends, is the new GeForce GTX 770. We test the product with the hottest games like Metro: Last Light, Battlefield 3, Sleeping Dogs, Far Cry 3, Medal of Honor Warfighter, Hitman Absolution and many more.
There has been a lot of shatter in the graphics arena as to what both AMD and NVIDIA are doing for the 2013 lineup of products. With the global economy at an all-time low both manufacturers have been slowing down their development cycles in order to safe on R&D. But, to not release new products will stall sales, as hey... why should anybody upgrade? In the past two weeks we have seen two new products from NVIDIA, both are sort of refreshes, one being a SKU based on GeForce GTX Titan, in another jacket called the 780. The other is today's tested product, the Kepler based GeForce GTX 770.
Kepler my, fellow gurus, is the codename for the architecture behind the GeForce series 600 and 700 graphics cards. The GeForce GTX 770 is a fact and selling in the stores starting today in both 2GB and 4GB versions. You might think that it's a GTX 680 all over again, not true... the GTX 770 has a new base clock frequency, set higher at default for you, at 1046 MHz with a dynamic boost frequency that clocks up-to 1085 MHz. A nice gain however is the usage of faster DRR5 graphics memory, the GeForce GTX 770 runs at a reference stock clock frequency of 7Gbps (effective datarate). Obviously with the new cooling theme we have got to look at overclocking it a little as well, but have a quick peek at the product after which we'll dive into the GPU architecture, photo shoot and benchmarks.
Say hi to the new design GeForce GTX 770, next page please.
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