GeForce GTX 470 & 480 review
Posted by Hilbert Hagedoorn on: 03/26/2010 02:00 PM [ 0 comment(s) ]
Colin McRae Dirt 2
It was merely a couple of months ago when Codemasters announced that they'd be delaying their hotly upcoming and much anticipated title Colin McRae DiRT 2, at that time nobody really understood the dynamic of delaying the PC version -- while Codemasters were already releasing the console version. As it turned out, ATI was really keen to see high-profile titles in the Christmas season carrying support for DirectX 11.
Codemasters takes advantage of DirectX 11 features to add some more realism to the racing environment. You'll notice an improved appearance of water with the help of displacement mapping and other surfaces as well as complex crowd animations which are tessellated for richer detail.
Image Quality setting:
- 8x Anti-Aliasing
- 16x Anisotropic Filtering
- All settings maxed out
Now, for Dirt 2 we unfortunately had to ditch all results we had made in the past and I thing there will be a number of websites out there that made this istake. The previous time demo test was based on the DX11 demo of the game. The demo code however will only work at DX9 for the GeForce GTX 400.
We swapped out the time demo to the full version of the game, you guessed it... our lovely recorded time demo refused to work. Therefore we moved onwards and completely started all results from scratch to make sure both cards are rendering PROPERLY at DirectX 11.
For the freaks, this is the Baja level with Baha_Iron trail, eight cars and the trial is at night time so we have nice volumetric smoke and lighting. The new time demo is in fact a little harder on the GPU then our previous one. Gorgeous to see really.
Now honestly, I expected a big win for ATI in this title since they handed a big sack of money to Codemasters to get this title DX11 supported at ATI's 5000 series launch. But as it turns out, the cards perform virtually the same with NVIDIA actually taking a small lead in the lower resolutions as well.
When we place the focus on the GTX 480 we see similar behavior, surprisingly good performance for Dirt 2 alright, which should be considered to be a DX11 ATI title.
And here an overview of some more cards, all at 19x12 - DX11 - 8xAA - 16xAF and the very best settings.
In this article we review the Gigabyte GeForce GTX 650 Ti Boost OC WindForce 2X with that OC for a factory tweak and the Windforce indicating a silent yet powerful two fan cooling solution. The product is customized with a new PCB, cooling and a few tweaks, it has 2GB of memory with both that memory and the core base-clock slightly overclocked. An tasty product at an interesting price in the lower segment of the mainstream market.
ASUS GeForce GTX 670 DirectCU Mini review
In this article we review the ASUS GeForce GTX 670 DirectCU Mini edition, a compact performance graphics card designed primarily for small form factor PCs with mini ITX motherboards. The dual-slot card measures just 17cm and features the NVIDIA GTX 670 GPU. ASUS has re-engineered the DirectCU cooler to fit small form factor cases. While shorter, it introduces a copper vapor chamber placed directly on top of the GPU for faster heat spreading and dispersal with 20% lower temperatures than reference GTX 670.
MSI GeForce GTX 650 Ti BOOST OC review
In this article we review the MSI GeForce GTX 650 Ti BOOST OC edition review with that OC for a factory tweak. The product is customized with a new PCB, cooling and a few tweaks, it has 2GB of memory with both that memory and the core base-clock slightly overclocked. Overall an interesting product at an interesting price in the lower segment of the mainstream market.
EVGA GeForce GTX 650 Ti Boost SC edition review
In this article we review the EVGA GeForce GTX 650 Ti Boost SC edition review with that SC for superclocked. The product is fairly reference looking but does come with EVGA's own styled cooler, it has 2GB of memory with both that memory and the core baseclock slightly overclocked quite significant.