F.E.A.R. Preview -
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Final Thoughts
So, how will F.E.A.R. stack up against the FPS Genres 'latest and greatest'? Well, at the moment thats hard to tell. The signs are certainly there that it will be up there with the best. The AI is there, as is the graphics engine, although as our preliminary results show, you will need to make sure your PC is capable. The gameplay is awesome, especially where the set pieces are concerned, and the atmosphere the game creates is enough to keep even the most hardened gamer at the keyboard. However, there are some unfortunate signs of 'doom 3 syndrome' i.e. that unfortunate walk along corridor
enemy(s) appear
shoot enemy(s)
recover from near heart attack
next corridor please
and so on. Hopefully, F.E.A.R. can add some variety to its corridor shooter pretensions, if they do this, then coupled with the games pure cinematic style, excellent AI, and intriguing story line, Monolith have a potential masterpiece on their hands.
Look out for the full Guru3D verdict around time of release, complete with performance analysis.
F.E.A.R. will be released on the 14th October in Europe, and on the 10th October in the
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BONUS... on the next page additional exclusive screenshots!
As many of you will be aware, F.E.A.R (or First Encounter Assault & Recon for short) involves a rather mysterious looking girl in a red dress, a man with an unappetising taste for human flesh, and some rather flashy action set pieces al la' The Matrix. All of this is brought together by one of the best game engines around. There has been a great amount of talk surrounding this game of late, and as we here at Guru 3d aim to please, it was decided we would take a quick pre-release look at both single player and multiplayer aspects of this game, with some preliminary testing and benchmark results, to give you an idea of just what to expect, and whether your brand spanking new 7800GTX will be just as scared of that Girl in the Red Dress as you!
