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 XFX GeForce 9800 GX2 Black edition review

 By: Hilbert Hagedoorn Edited by John A. Johnsen | Published: June 10, 2008  



Gaming: Call of Duty 4

Activision recently released Call of Duty 4: Modern Warfare, the next installment in the popular war game series. Moving away from the World War II setting, Modern Warfare instead centers around a conflict involving Russia and the Middle East. And hey, you even get to die ... and then continue the game in the past.

Call of Duty 4. Is there anyone who doesn't like the game ? For this benchmark we use disguise ourselves in the Ghillie suit, load up ACT II - All Ghillied up. Not just for the great gameplay, but also the intense and dense graphics utilized are breathtaking. Massive high-quality texturing, shaders and a serious amount of shadows, fog and debris are applied in this level to mask and hide as best as you can.

As you can see COD 4 really likes the GX2 graphics cards. It kicks in massively with obviously the fastest clocked card of the batch on top, the XFX GeForce 9800 GX2 Black edition.

Image Quality setting:

  • 4x Anti Aliasing
  • 16x anisotropic filtering
  • All settings maxed out


The level where we measure and the image quality settings used

 

Gaming: Crysis - Single Player v1.2

With mankind facing an alien cataclysm, your elite Delta force and North Korean forces combine, united by common humanity in a battle to save Earth. Graphically stunning, tactically challenging and always intensely immersive, Crysis sets player choice at the heart of its gameplay, with customizable tactical weaponry and adaptable armor allowing instant response to changing conditions. Crysis doesn't feel all that different from its predecessor, Far Cry. Both are set on an island. Both involve a latent alien menace. Both bid you move more or less linearly through shaggy jungle areas, where the fact that you're progressing in a single direction is camouflaged by your ability to approach obstacles in your path any way you like. Think the "every time you play a situation yields radically different behaviors and results" approach in games like Rainbow Six Vegas or Gears of War except on more of a geographic scale.

Oh yeah, you probably want to hear about how it performs, right?

Image Quality setting:

  • 0x Anti Aliasing
  • 16x anisotropic filtering

Now I have toe explain the lack of comparative results here. Recently a bug was discovered in the NVIDIA drivers. Basically when you measure with VSYNC disabled (standard setting for our benchmarks tests) the resolution up-to roughly 1600x1200 are not 100%

We therefore ditched the older results and will start from scratch again. I tell you though, 50 FPS on average in 2660x1600 surely doesn't suck.

GeForce 9600GT shootout



 


 

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