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 Windows 7 vs Vista VGA game performance

 By: Hilbert Hagedoorn Edited by Hilbert & Ian B | Published: August 14, 2009  



Call of Duty 5: World at War

The raid of Makin Island, one of the first levels, starts with you tied to a chair, faced with a smug Japanese general. He puffs cigar smoke in your face, before turning to one of your comrades and shouting appropriately phrased Japanese at him. The scene is set, and trust me, you'll be focused. World at War throws out the rulebook of war to transform WWII combat through a new enemy, new tactics and an uncensored experience of the climatic battles that gripped a generation. As U.S. Marines and Russian soldiers, players will employ new features like cooperative gameplay, and weapons such as the flamethrower in the most chaotic and cinematically intense experience to date.

Call of Duty World at War Image Quality setting:

  • 4x Anti-Aliasing
  • 16x Anisotropic Filtering
  • All settings maxed out

Above again the GeForce GTX 285 and GTX 295. Now here we see something different. At the lower resolutions we see that Windows 7 is a tiny bit slower, marginal though. Other than that, performance in-between the two operating systems is again dead on.

And both ATI cards paint a fairly similar picture, where Windows 7 actually seems to be a tiny bit faster. Windows 7 had no stability issues or weird things with either graphics vendor.



 


 

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