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 PhysX by NVIDIA - A review of what to expect

 By: Hilbert Hagedoorn | Edited by John A. Johnsen | Published: August 8, 2008  

   


Time for some testing

Ghost Recon: Advanced Warfigher 2

I was a little short on time, but I pretty much I wanted to focus on one of my favorite titles ever .. Graw 2. I installed the latest v1.5 patch (included in the PhysX pack), and just loved the fact that all my savegames were deleted afterward (sighs), and started playing my way into the level we always benchmark in. I was very curious whether or not I was able to spot an actual difference...

In-game I selected the highest possible PhysX quality settings -- PhysX Extreme, making sure we utilize all the power we have on-board.

The first thing I noticed, much more tree movement based on wind, loads of crap (debris) flying through the air again based on wind direction. Also dust clouds, which might even be soft particle based, were moving over the ground. Immediately the game got a little more immersive, though our framerate dropped a little overall, the experience is much richer than what we are used to. There's just much more happening on that screen.

As you can see the ideal combo for us was the GTX 280 + a dedicated 9600 GT for PhysX.

But in our case one GTX 280 is fine at 2560x1600 as well, as it's not a new game anymore. But that's a bit of the problem. We do not know how well new (GPU limited) games will perform.

In the case of GRAW2 it really is a step closer to something more realistic, definitely check it out.

GeForce PhysX - Copyright 2008
Don't forget to enable PhysX Extreme .. a 9600 GT can easily handle that setting.





 

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