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 Medal of Honor:Pacific Assault review

 By: Matt Weber Edited by  | Published: January 3, 2005  


Multiplayer
The multiplayer feature of this game is one that will probably occupy alot of your time. There are the traditional modes of gameplay like Deathmatch and Team Deathmatch, however the most fun one is probably Invasion. In this you have to set up obstacles that the other team has to overcome in order to complete their goal. I've never seen anything like it before, and it is a definite plus to this game. However, all the games were plagued by horrendous lag. Since I experienced it on most servers its a definite problem that needs to be addressed, hopefully a patch will fix this up.

Graphics
Time to examine what happens to be one of the finer things of life, the soul and essence of our likes and dislikes, the deepest aspect of being that matters to most to all of us. And that is, of course... how things look! When Medal of Honor:PA was in the drawing board room, the developers did the right thing not to use an older engine, but to design a whole brand new spanking engine. Everyone likes to see a new engine, however is it any good? Well I'll start off right away by saying that the graphics in MOH:PA are pretty damn nice. In the most recent games I have played, the graphics are probably second only to Half-Life 2 and possibly Doom 3. Here is a sample picture of a character up close:


This is your Navy friend.

Nice looking eh? Here are some more pictures for your enjoyment:



Its rather hot down here.



Yes you too can enjoy watching your CPU friends trying to shoot down a plane with a handgun!



This is what it looks like when you are dying.


 


 

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