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 HiS Radeon x800 XL - x850 XT - x850 XT PE

 By: Hilbert Hagedoorn Edited by  | Published: April 4, 2005  


Overclocking & Tweaking

Before we dive into an wide-ranging series of tests and benchmarks, we need to explain overclocking. With most videocards, we can do some easy tricks to boost the overall performance a little. You can do this at two levels, namely tweaking by enabling registry or BIOS hacks, or even tamper with Image Quality. And then there is overclocking, which by far will give you the best possible results.

What do we need?

One of the best tool for overclocking NVIDIA and ATI videocards is our own Rivatuner that you can
download here. If you own a NVIDIA graphics card then NVIDIA actually has very nice built in options for you that can be found in the display driver properties. They are hidden though and you'll need to enable it by installing a small registry hack called CoolBits, which you can download right here (after downloading and unpacking just click the .reg file twice and confirm the import).

Where should we go ?

Overclocking: by increasing the frequency of the videocard's memory and GPU, we can make the videocard increase its calculation clock cycles per second. It sounds hard but it really can be done in less then a few minutes. I always tend to recommend to novice users and beginners not to increase the frequency any higher then 5-10% of the core and memory clock. Example: If your card would run at 300 MHz then I suggest you don't increase the frequency any higher than 330 MHz.

More advanced users push the frequency often way higher. Usually when your 3D graphics will start to show artifacts such as white dots ("snow"), you should go down 10-15 MHz and leave it at that.

The core can be somewhat different. Usually when you are overclocking too hard, it'll start to show artifacts, empty polygons or it will even freeze. I recommend that you back down at least 15 MHz from the moment you notice an artifact. Look carefully and observe well.

All in all... do it at your own risk.

You will benefit from overclocking the most with a product that is limited or you may call it "tuned down." We know that this graphics core is often limited by tact frequency or bandwidth limitation, therefore by increasing the memory and core frequency we should be able to witness some higher performance results. A simple trick to get some more bang for your buck.

Let's have a look at our findings for the Radeon x850 cards.

The Radeon x850 XT had a default core frequency of 520 MHz, iTurbo set's is immediately at PE speeds namely 540 MHz, we however had it running stable at 570 MHz with a (2x) 610 MHz memory frequency. Not bad huh?

The Radeon x850 XP PE had a default core frequency of 540 MHz, we got it up o 581 MHz while being 100% stable and still had a little overclocking room. We got the memory stable at (2x) 621 MHz. These results are quite amazing.

You can alter the default clock setting by using Rivatuner. You can download Rivatuner here. I did not include the x800 XL results in here as it would make the overview look very messy. Besides we did an x800 XL standalone article with all info a couple of weeks ago already, you can find that article here. The x800 XL however did a maximum overclock of 450/600 which again was really impressive.

Splinter Cell 1024x768 1280x1024 1600x1200
x850 XT (HiS) Default 96 77 68
iTurbo (540/590) 102 83 72
Overclocked (570/610) 105 86 75
x850 XT PE HIS Default 102 83 72
Overclocked (581/621) 107 88 77

Have a look at that... amazing overclocking results here!

Aquamark3 Pro Plus 1024x768 1280x1024 1600x1200
x850 XT (HiS) Default 74 68 62
iTurbo (540/590) 75 69 63
Overclocked (570/610) 76 71 64
x850 XT PE HIS Default 75 69 63
Overclocked (581/621) 76 71 65

Less, visible, but quite there, the higher results that is.

Doom 3 1024x768 1280x1024 1600x1200
x850 XT (HiS) Default 102 80 59
iTurbo (540/590) 105 84 63
Overclocked (570/610) 107 87 66
x850 XT PE HIS Default 105 84 63
Overclocked (581/621) 108 88 67

Doom 3 is both CPU and GPU dependant, of course the overclock translates itself in better scores, especially in the higher resolutions where we have no CPU bottleneck.

Your honor, I rest my case. Let's go to... the verdict.



 


 

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Copyright (c) 1997-2011 Hilbert Hagedoorn, All Rights Reserved. - Legal disclaimer/notice
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