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 By: Hilbert Hagedoorn Edited by  | Published: April 4, 2005  


AquaMark 3

The latest graphics cards on the market are all DirectX 9 compatible these days, and we also see an increasing number of games utilizing the new DX9 features. To be able to see how well a graphics cards is performing in this new challenging DirectX 9 environment, AquaMark was developed.

The AquaMark3 benchmark delivers scores for specific hardware components as well as an overall score for the entire system. AquaMark3 is highly qualified to meet the needs of gamers because it's as close as possible to a typical game application. The AquaMark benchmarking series is based directly on the huge code and data base of the AquaNox games and the underlying krass™ game engine."

In the past we have used AquaMark 2.3 in our benchmark suite and although still a reputable application, Massive figured it was time for the next best thing. This is AquaMark 3, a benchmark that will utilize some of the finest DirectX 9 capabilities like Pixel and Vertex Shaders 2.0, and yet is by far not as Shader dependant as, for example, Half-Life 2 is. You will notice this in the overall results later in this article.

AquaMark 3, however, is not solely a DirectX9 benchmark; if you are working with a DirectX 8 or 7 compatible graphics card, you will still be able to use it just with a lot of graphical features missing. Make no mistake, AquaMark3 is a DirectX 9 benchmark. But since it's based on a real game engine it has fallbacks to DirectX 8 and even DirectX 7 that makes this software not a 100% DX9 benchmark.

Download: Aquamark 3 (63 MB)

Unfortunately for ATI, SLI dominates here and thus offers really nice performance, let's look at the results with 4xAA and 8xAF enabled.

Indeed, major shift in performance, interesting. Something we always witness with this benchmark. ATI's IQ rendering optimizations/methods simply are more effective.

Splinter Cell Benchmarks at Guru3D.com



 


 

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