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 GeForce GTX 295 Quad SLI gaming test

 By: Hilbert Hagedoorn | Edited by John A. Johnsen | Published: January 8, 2009  

   


Dead Space

Sci-fi, horror and gaming, that’s a combination that really works… Dead Space combines all three of these to form an excellent and exciting game that will keep you enthralled for quite some time. Admittedly, the game can get scary at times. Dead Space is a blistering experience of lashing tentacles infused with a gory gash of a ripper blade. Aside from the string of alien guts and limbs you’ll be leaving behind you, little finishing touches are what really make this game shine.

Image quality settings

  • Graphics quality HIGH
  • Vsync OFF
  • Antialiasing ON (in-game, presumably 4xAA)
  • Depth of field ON
  • Bloom/Glow ON
  • Motion and BLUR ON
  • Post processing ON
  • Flares ON
  • Shader & Shadow Quality HIGH

One of the more fun titles this year I found to be Dead Space. As scary as the game is... so are the results.

Up to this very moment, NVIDIA graphics cards dominate this game's performance. Scaling from 2 towards 4 GPUs for the GTX 295 was spotless. The 4870 X2 CFX however was not driver supported, and rendered the game with 2 GPUs only.

3DMark Vantage (DirectX 10)

3DMark Vantage focuses on the two areas most critical to gaming performance: the CPU and the GPU. With the emergence of multi-package and multi-core configurations on both the CPU and GPU side, the performance scale of these areas has widened, and the visual and game-play effects made possible by these configurations are accordingly wide-ranging. This makes covering the entire spectrum of 3D gaming a difficult task. 3DMark Vantage solves this problem in three ways:

1. Isolate GPU and CPU performance benchmarking into separate tests,
2. Cover several visual and game-play effects and techniques in four different tests, and
3. Introduce visual quality presets to scale the graphics test load up through the highest-end hardware.

To this end, 3DMark Vantage has two GPU tests, each with a different emphasis on various visual techniques, and two CPU tests, which cover the two most common CPU-side tasks: Physics Simulation and AI. It also has four visual quality presets (Entry, Performance, High, and Extreme) available in the Advanced and Professional versions, which increase the graphics load successively for even more visual quality. Each preset will produce a separate, official 3DMark Score, tagged with the preset in question.

The graphics tests will have four quality presets available: Entry, Performance, High and Extreme. Each preset specifies a certain setting for the rendering options listed in section 5.6. The graphics load increases significantly from the lowest to the highest preset. The Performance preset is targeted for mid-range hardware with 256 MB of graphics memory. The Entry preset is targeted for integrated and low-end hardware with 128 MB of graphics memory. The higher presets require 512MB of graphics memory, and are targeted for high-end and multi-GPU systems.

Download: 3DMark Vantage

With 3DMark Vantage we look at the three main results it returns in the "P" performance test. Staggering numbers really. A lot can be said about the 3DMark series, yet the GPU test really is good and reproduces a very reliable number that scales pretty darn well and consistently. Expect a 4870 CrossfireX GPU score of roughly 24000 points and 28000 points for the GTX 295 Quad SLI.





 

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