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 GeForce 7800 GTX

 By: Hilbert Hagedoorn | Edited by  | Published: June 19, 2005  

   

New Features

I already stated that from a feature point of view nothing has shifted incredibly except performance. Hey, games are moving out of the cave and into the forest, we need more performance to display these nifty rendered and incredibly complex scenes. So, you still have your Shader Model 3 and not 3.0a (which doesn't even exist).

Next to that we see small improvements that of course have been made to what we can consider standard NVIDIA technology these days in the form of CineFX 4.0 engine, Intellisample 4.0 Technology.

Let's quickly browse through the most dull page of this article, GeForce 7800 GPUs specifications.

NVIDIA® CineFX™ 4.0 Shading Architecture
  • Vertex Shaders
    ° Support for Microsoft DirectX 9.0 Vertex Shader 3.0
    ° Displacement mapping
    ° Geometry instancing
    ° Infinite length vertex programs
     
  • Pixel Shaders
    ° Support for DirectX 9.0 Pixel Shader 3.0
    ° Full pixel branching support
    ° Support for Multiple Render Targets (MRTs)
    ° Infinite length pixel programs
     
  • Next-Generation Texture Engine
    ° Accelerated texture access
    ° Up to 16 textures per rendering pass
    ° Support for 16-bit floating point format and 32-bit floating point format
    ° Support for non-power of two textures
    ° Support for sRGB texture format for gamma textures
    ° DirectX and S3TC texture compression
  • Full 128-bit studio-quality floating point precision through the entire rendering pipeline
    with native hardware support for 32bpp, 64bpp, and 128bpp rendering modes
     
  • 64-Bit Texture Filtering and Blending
    • Full floating point support throughout entire pipeline
    • Floating point filtering improves the quality of images in motion
    • Floating point texturing drives new levels of clarity and image detail
    • Floating point frame buffer blending gives detail to special effects like motion blur and
    explosions
     
  • NVIDIA® Intellisample™ 4.0 Technology
    • Advanced 16x anisotropic filtering (with up to 128 Taps)
    • Blistering- fast antialiasing and compression performance
    • Gamma-adjusted rotated- grid antialiasing removes jagged edges for incredible image
    quality
    • Transparent multisampling and transparent supersampling modes boost antialiasing
    quality to new levels
    • Support for normal map compression
    • Support for advanced lossless compression algorithms for color, texture, and z-data at
    even higher resolutions and frame rates
    • Fast z-clear
NVIDIA® UltraShadow™ II Technology
  • Designed to enhance the performance of shadow-intensive games
  • NVIDIA® SLI™ Technology
    • Patented hardware and software technology allows two GPUs to run in parallel to scale
    performance
    • Scales performance on over 60 top PC games and applications
     
  • NVIDIA® PureVideo Technology
    • Adaptable programmable video processor
    • High-definition MPEG-2 and WMV9 hardware acceleration
    • Spatial-temporal de- interlacing
    • Inverse 2:2 and 3:2 pull-down (Inverse Telecine)
    • 4-tap horizontal, 5-tap vertical scaling
    • Overlay color temperature correction
    • Microsoft® Video Mixing Renderer (VMR) supports multiple video windows with full
    video quality and features in each window
    • Integrated HDTV output
     
  • Composited Desktop Hardware Engine
    • Video post-processing
    • Real Time desktop compositing
    • Accelerated antialiased text rendering
    • Pixel shader driven special effects and animation
    Advanced Display Functionality
    • Dual integrated 400MHz RAMDACs for display resolutions up to and including
    2048x1536 at 85Hz
    • Dual DVO ports for interfacing to externa l TMDS transmitters and external TV
    encoders
    • Full NVIDIA® nView® multi-display technology capability
     
  • API Support
    • Complete DirectX support, including the latest version of Microsoft DirectX 9.0 Shader
    Model 3.0
    • Full OpenGL support, including OpenGL 2.0

On the next page we have a look at a couple of these features. But not before I show an actual photo of the GeForce 7800 GTX to satisfy your gaming urge.

Copyright 2005 - Guru3D.com
Live in action, the GeForce 7800 GTX





 

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