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 GeForce 7800 GS 256MB (AGP)

 By: Hilbert Hagedoorn Edited by  | Published: February 2, 2006  


Hardware and Software Used

Now we begin the benchmark portion of this article, but first let me show you our test system plus the software we used.

Mainboard

Albatron PX865 PE Pro 2, Socket 478

Processor

Intel Pentium 4 @ 3.0 GHz

Graphics Cards

GeForce 6600 GT (AGP) 128 MB
GeForce 6800 GS (
AGP) 256 MB
GeForce 6800 GT (AGP
) 256 MB
GeForce 7800 GS (AGP) 256 MB

Memory

1024 MB (2x512MB) DDR1 - PC-3200 2.5-3-3-7

Software

Windows XP Professional SP2
DirectX 9.0c End User Runtime
ForceWare 82.12 Official beta
RivaTuner 2.0 (tweak utility)

Far Cry (Guru3D custom timedemo)
Splinter Cell (Guru3D custom timedemo)
Splinter Cell 3 (Guru3D custom timedemo)
Half-Life 2
(Guru3D custom timedemo)
3DMark03
3DMark05
AquaMark 3
Doom 3
Quake 4 (Guru3D custom timedemo)
Halo: Combat Evolved
Serious Sam 2
FEAR


Now what you need to observe in the coming pages is designed around a simple principle - the numbers versus the screen resolution, the higher the better for both.
 

The numbers represent what we call FPS, this means Frames per second. A game's frames per second is a measured average of a series of tests. That test often is a timedemo, a recorded part of the game which is a 1:1 representation of the actual game(play). After forcing the same image quality settings this timedemo is then used for all graphics cards so that the actual measuring is as objective as can be for all graphics cards. If a card can only manage <30 FPS then the game is barely playable. With 30 FPS up-to roughly 40 FPS you'll be very able to play the game with perhaps a tiny stutter at certain graphically intensive parts.

When a graphics card is doing 60 FPS on average or higher then you can rest assured that the game will likely play extremely smoothly at every point in the game.

You are always aiming for the highest possible FPS, versus the highest resolution, versus the highest image quality.

Frames per second Gameplay
 <30 FPS very limited gameplay
30-40 FPS average yet playable
40-60  FPS good gameplay
>60 FPS best possible gameplay


 


 

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Copyright (c) 1997-2011 Hilbert Hagedoorn, All Rights Reserved. - Legal disclaimer/notice
The Guru of 3D, Guru3D, the Hardware guru, HardwareGuru and 3D Guru are the trademark ownership of Hilbert Hagedoorn.



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