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 CPU scaling in games with dual & quad core processors

 By: Hilbert Hagedoorn | Edited by John A. Johnsen | Published: May 15, 2008
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Crysis (v1.2)

With mankind facing an alien cataclysm, your elite Delta force and North Korean forces combine, united by common humanity in a battle to save Earth. Graphically stunning, tactically challenging and always intensely immersive, Crysis sets player choice at the heart of its gameplay, with customizable tactical weaponry and adaptable armor allowing instant response to changing conditions. Crysis doesn't feel all that different from its predecessor, Far Cry. Both are set on an island. Both involve a latent alien menace. Both bid you move more or less linearly through shaggy jungle areas, where the fact that you're progressing in a single direction is camouflaged by your ability to approach obstacles in your path any way you like. Think the "every time you play a situation yields radically different behaviors and results" approach in games like Rainbow Six Vegas or Gears of War except on more of a geographic scale.

Image Quality setting:

  • 0x Anti Aliasing
  • 16x anisotropic filtering

To clear up some confusion, we've recently received some emails regarding this. We do not use the Crysis demo, we use the full game (version 1.2) in combo with FRAPS to measure performance.

Crysis then. I know for sure it loves faster CPUs, yet is also extremely GPU bound. None the less, CPU scaling wise at the lower resolutions this is a great piece of software to measure the overall CPU performance with. Basically any Core 2 processor over 2.67 GHz will maximize your performance.

The AMD Phenoms are close, yet you will lose 10 to 15% over the mainstream Core 2 processors. Penryn QX9770 however leads the pack, yet at 1400 USD I expect no less. Again look at the Q9450, that nice Quadie processor is gonna cost 300 bucks.

Since Crysis is so GPU bound, we already run into GPU limitation at 1280x1024.

At 1600x1200 the differences are hard to measure.

At 1920x1200 ... it just doesn't matter anymore what CPU you have, besides the X2 4850E that is.

And 2560x1600 we see very subtle performance differences only.





 

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